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Month: March 2019

Engine_Plugin_Released

Next step in vehicle sound design!

March 27, 2019March 27, 2019 GameSynth, News, Procedural Audio

For the past 10 years, most racing games have been using granular synthesis to simulate engine sounds. Some members of the team at Tsugi

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10reason-fixed

10 reasons to use GameSynth

March 25, 2019 GameSynth, Procedural Audio

1. Creative and fun to use 2. Super productive 3. Infinite sound palette 4. Extendable platform 5. Increased audio interactivity 6. Ultra-low memory footprint

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20190107 Engine Plugin Released_2

GameSynth 2019.1 Released!

March 14, 2019March 14, 2019 GameSynth, News, Procedural Audio

We are thrilled to announce the release of GameSynth 2019.1. This version is packed with new features and improvements that will make your work

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Recent Posts

  • Universal Category System
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Categories

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  • DSP Retro (1)
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  • News (40)
  • Life @ Tsugi (1)
  • Alto (8)
  • Event (8)
  • Tutorial (42)
  • QuickAudio (1)
  • R&D (5)
  • Interview (2)

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