A recent tutorial focused on the design of cinematic sounds with GameSynth. In this post, we continue our foray in the world of trailers
Read MoreCategory: Tutorial
Crushing Barrels
When it comes to sound design for 3D animations, DSP Motion and DSP Action are crushing it. Literally! In this post, we show how
Read MoreUnity and the GameSynth Tool API
The GameSynth Tool API offers an easy way to interface GameSynth with other creative tools. It comes with many scripts and add-ons, and more
Read MoreThe GameSynth Tool API
The API introduced in GameSynth 2023.1 allows other creative tools to control GameSynth via TCP. The possibilities are endless: you can render a patch
Read MoreSound Design for Animators
We previously saw how easy it is to design sounds for your logo or game animations with DSP Motion. This time, we collaborated with
Read MoreCinematic Sound Design
Sound is a crucial component of any cinematic experience. It has the power to evoke emotions and add impact to the story. In this
Read MoreRealistic sounds with Particles
The Particles model, which combines the drawing capabilities of GameSynth with an advanced granular synthesis engine, can not only be used to create innovative
Read MoreHappy TB-303 Day!
At Tsugi, we love synthesizers, and since today is 03/03, we decided to pay homage to the famous Roland TB-303 bass line that became
Read MoreWalking Robot
In this post, we combine the high-impact sounds of DSP Action with the evolving textures of DSP Motion to design sounds for a walking
Read MoreSmashing Troll
DSP Motion is the perfect tool to create sounds for a game animation, simply by drawing in synchronization with the movement on screen. In
Read More