Skip to content
tsugi-logo Software for creatives
  • Language english
facebooktwitterlinkedin
  • Language english french japanese
facebooktwitterlinkedinlinkedininstagram
  • Home
  • Company
  • Products
  • Services
  • Store
  • Blog
  • Careers
  • Contact
20220415_Wwise

GameSynth – Wwise Integration

April 19, 2022April 19, 2022 GameSynth, Procedural Audio, Tutorial

GameSynth’s unique ability to interface with numerous tools, from animation packages to DAW, game engines and audio middleware makes it a great solution to

Read More
20220222_GameSynth_Natural_Environments_2

Natural Environments 2

April 14, 2022April 14, 2022 GameSynth, Procedural Audio, Tutorial

In the first part of this tutorial dedicated to the procedural sound design of natural environments, we learned how to generate ambient sounds, such

Read More
20220222_GameSynth_GameMaker2

GameMaker Studio & GameSynth

April 12, 2022April 12, 2022 GameSynth, Procedural Audio, Tutorial

GameMaker Studio is a popular 2D game engine among independent developers due to its accessibility. Support for YoYo Games’ engine has been added in

Read More
20220318_GameSynth-In-Number

GameSynth in Numbers

April 7, 2022 GameSynth, Procedural Audio

Any number crunchers in the room? Here are a few numbers that show why GameSynth quickly became the leading procedural audio solution for games

Read More
20220222_GameSynth_Natural_Environments_1

Natural Environments 1

April 5, 2022April 14, 2022 GameSynth, Procedural Audio, Tutorial

In recent tutorials, we have learned how to design the sounds for a full action sequence – complete with explosions and giant robots –

Read More
20220314_ModularTable

Periodic Table of Modules

March 31, 2022May 1, 2022 GameSynth, Procedural Audio, Tutorial

Many pedagogical resources are available to help you get the most of GameSynth, our feature-packed procedural sound design tool. At the time of this

Read More
20220329_GameSynth2022_ReleaseBlog

GameSynth 2022 Released!

March 29, 2022May 1, 2022 GameSynth, News, Procedural Audio

We are thrilled to announce the release of GameSynth 2022. With this massive update, the leading procedural sound design tool gets bigger, faster, and

Read More
20220113_GameSynth_Medieval_Weapons_EN_2

Medieval Weapons Sound Design 2

February 1, 2022February 1, 2022 GameSynth, Procedural Audio, Tutorial

Take cover as we design the sounds of bows and catapults in the second part of this series dedicated to medieval weapons in GameSynth!

Read More
20220113_GameSynth_Medieval_Weapons_EN

Medieval Weapons Sound Design 1

January 27, 2022February 1, 2022 GameSynth, Procedural Audio, Tutorial

In this 2-part series, we are going full-medieval with the procedural sound design of your favorite weapons from the Middle Ages! After generating the

Read More
20220124_DSPMotion ver1.2_EN

DSP Motion 1.2 Released!

January 25, 2022January 25, 2022 DSP Motion, News, Procedural Audio

We are pleased to announce the release of DSP Motion 1.2, a new free update that makes drawing sounds for games, animations, movies and

Read More

Posts navigation

Older posts
Newer posts

Recent Posts

  • Over-the-top Sci-Fi Weapons
  • Creating Cartoon Sound Effects 2/2
  • Creating Cartoon Sound Effects 1/2
  • Create Drum Kits for Ableton Live
  • Procedural Foley Sound Design 2/2

Categories

  • News (43)
  • Procedural Audio (105)
  • Tutorial (78)
  • GameSynth (96)
  • Engines Plugin (4)
  • DSP Action (4)
  • DSP Motion (6)
  • DSP Fantasy (4)
  • DSP Sci-Fi (4)
  • DSP Anime (4)
  • DSP Retro (1)
  • Alto (8)
  • AudioBot (2)
  • MovieSynth (1)
  • QuickAudio (1)
  • R&D (5)
  • Interview (2)

Archives

Copyright © Tsugi GK. All rights reserved.