{"id":7286,"date":"2025-08-28T04:29:27","date_gmt":"2025-08-28T04:29:27","guid":{"rendered":"https:\/\/tsugi-studio.com\/blog\/?p=7286"},"modified":"2026-09-27T09:25:43","modified_gmt":"2026-09-27T09:25:43","slug":"tsugi-in-shanghai","status":"publish","type":"post","link":"https:\/\/tsugi-studio.com\/blog\/2025\/08\/28\/tsugi-in-shanghai\/","title":{"rendered":"Tsugi in Shanghai"},"content":{"rendered":"<p>At the beginning of this month, we went to Shanghai to participate in a couple of events and meet the local game developer community.<\/p>\n<p>Tsugi co-hosted the <strong>Game Sound Oasis<\/strong> event, along with Castalia Audio and Tohoku Shinsha Film Corporation, the major dubbing house responsible for bringing hit movies such as Dune to Japanese-speaking audiences. The event was held at the <strong>Chinese Audio-Video and Digital Publishing Association Game Museum<\/strong>, a perfect location full of incredible pieces of gaming history.<\/p>\n<p><a class=\"blog-picture-lity\" href=\"https:\/\/tsugi-studio.com\/blog\/wp-content\/uploads\/2025\/08\/Game-Museum-1024x576.png\" data-lity=\"\"><img decoding=\"async\" src=\"https:\/\/tsugi-studio.com\/blog\/wp-content\/uploads\/2025\/08\/Game-Museum-1024x576.png\" alt=\"\"><\/a><\/p>\n<p>During our session, we talked about creating expressive sounds by drawing them, something not only demonstrated in our range of <a href=\"https:\/\/tsugi-studio.com\/web\/en\/products.html\">sound design tools<\/a> but also in our <a href=\"https:\/\/tsugi-studio.com\/web\/en\/services.html\">R&#038;D services<\/a>, like the Whoosh Generator tool we built for Capcom\u2019s Monster Hunter franchise, or PokeSynth, a tool used to generate Pok\u00e9mon cries in Scarlet &#038; Violet.<\/p>\n<p>The evening concluded with an electrifying retro-gaming performance from Haruhisa Tanaka a.k.a. Hally using a duo of Famicom consoles!<\/p>\n<p><a class=\"blog-picture-lity\" href=\"https:\/\/tsugi-studio.com\/blog\/wp-content\/uploads\/2025\/08\/Game-Sound-Oasis-1024x576.png\" data-lity=\"\"><img decoding=\"async\" src=\"https:\/\/tsugi-studio.com\/blog\/wp-content\/uploads\/2025\/08\/Game-Sound-Oasis-1024x576.png\" alt=\"\"><\/a><\/p>\n<p>We are also thankful for the opportunity we had to speak at CGDC (the <strong>Chinese Game Developers Conference<\/strong>) about the benefits of procedural audio for indie game developers.<\/p>\n<p>CGDC was held as part of <a href=\"https:\/\/en.chinajoy.net\/#\/englishPage\/englishHome\">ChinaJoy<\/a>, the largest gaming and digital entertainment exhibition in China (and Asia). This year, it welcomed over 410,000 visitors and 700+ exhibitors from 37 countries, which was certainly very impressive to witness!<\/p>\n<p><a class=\"blog-picture-lity\" href=\"https:\/\/tsugi-studio.com\/blog\/wp-content\/uploads\/2025\/08\/CGDC-1024x576.png\" data-lity=\"\"><img decoding=\"async\" src=\"https:\/\/tsugi-studio.com\/blog\/wp-content\/uploads\/2025\/08\/CGDC-1024x576.png\" alt=\"\"><\/a><\/p>\n<p>We had a wonderful time in Shanghai, filled with great interactions, fantastic food, and unforgettable views. We are already looking forward to our next visit!<\/p>\n<p><a class=\"blog-picture-lity\" href=\"https:\/\/tsugi-studio.com\/blog\/wp-content\/uploads\/2025\/08\/Shanghai-1024x576.png\" data-lity=\"\"><img decoding=\"async\" src=\"https:\/\/tsugi-studio.com\/blog\/wp-content\/uploads\/2025\/08\/Shanghai-1024x576.png\" alt=\"\"><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>At the beginning of this month, we went to Shanghai to participate in a couple of events and meet the local game developer community.<\/p>\n","protected":false},"author":1,"featured_media":7290,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[25],"tags":[],"class_list":["post-7286","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-event"],"_links":{"self":[{"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/posts\/7286","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/comments?post=7286"}],"version-history":[{"count":9,"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/posts\/7286\/revisions"}],"predecessor-version":[{"id":7301,"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/posts\/7286\/revisions\/7301"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/media\/7290"}],"wp:attachment":[{"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/media?parent=7286"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/categories?post=7286"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tsugi-studio.com\/blog\/wp-json\/wp\/v2\/tags?post=7286"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}