Research & Development
We can develop algorithms, tools and engines adapted to your company’s workflow and creative goals. Our team has a proven track record of innovation, with several patents in game audio and DSP hold by our engineers. Our domains of expertise are:
Sound design tools
Audio assets management tools and databases
Game audio engines
Procedural audio modelling
Generative music algorithms
DSP algorithms (features extraction, processing)
Innovative UI / UX
Alternative input and display controllers
Integration with middleware (ADX2, FMOD, Unity, Unreal, Wwise…)
Batch processing and files validation
You will benefit from the experience of a full team composed of seasoned engineers, graphic and sound designers and will be assigned a project manager, all this for a fraction of what it would cost you internally.
You can get the technology you need - from a simple command line tool to a full-featured game audio middleware - in a record time and we can also develop special versions of our products that will match your exact requirements. Feel free to contact us for the details.