top-banner

SERVICES

tsugi provides consultancy and research & development services to the creative industries (video games, music, movie, virtual reality etc…). We work with hardware manufacturers, middleware companies, game studios and artists from all disciplines.

R&D clients

  • logo
  • logo
  • logo
  • logo
  • logo
  • logo
  • logo
  • logo
  • logo
RandD dataspace

Using state-of-the-art techniques in digital signal processing and in artificial intelligence, tsugi DataSpace analyzes your assets – sounds, pictures or texts –, organizes them with a neural network, and lets you browse them in a 3D world.

READ MORE

RandD dataspace

Using state-of-the-art techniques in digital signal processing and in artificial intelligence, tsugi DataSpace analyzes your assets – sounds, pictures or texts –, organizes them with a neural network, and lets you browse them in a 3D world.

READ MORE

RandD dataspace

Using state-of-the-art techniques in digital signal processing and in artificial intelligence, tsugi DataSpace analyzes your assets – sounds, pictures or texts –, organizes them with a neural network, and lets you browse them in a 3D world.

READ MORE

Research & Development

We can develop algorithms, tools and engines adapted to your company’s workflow and creative goals. Our team has a proven track record of innovation, with several patents in game audio and DSP hold by our engineers. Our domains of expertise are:

Sound design tools

Audio assets management tools and databases

Game audio engines

Procedural audio modelling

Generative music algorithms

DSP algorithms (features extraction, processing)

Innovative UI / UX

Alternative input and display controllers

Integration with middleware (ADX2, FMOD, Unity, Unreal, Wwise…)

Batch processing and files validation

You will benefit from the experience of a full team composed of seasoned engineers, graphic and sound designers and will be assigned a project manager, all this for a fraction of what it would cost you internally.

You can get the technology you need - from a simple command line tool to a full-featured game audio middleware - in a record time and we can also develop special versions of our products that will match your exact requirements. Feel free to contact us for the details.

Licensing

Licensing

If you are a game or an animation studio, a middleware company or software developer, you can also build engines, tools and pipelines faster and cheaper by licensing our technology. In particular, we have C++ and C# libraries for:

Procedural audio (real-time and offline sound synthesis)

Audio analysis and processing (voice, sound effects, music)

Loudness correction

Audio files validation

Assets classification

Don’t hesitate to contact us for the details or if you are interested in licensing a specific feature you have seen in our products.

Consuntancy

Consultancy

We can come on-site to assess your sound tools or game audio pipelines, make suggestions on how to improve them and implement the changes if needed.

audit of game audio pipelines

tools workflow and features improvements

creation of audio dashboards to oversee your whole audio project

contact us

Copyright © Tsugi GK. All rights reserved.