GameSynth is the ultimate sound design tool for games and movies. It uses the latest advances in procedural audio to generate high-quality, fully interactive sounds. Specific procedural models are provided such as Whoosh, Impact/Contact, Retro, VoiceFX and Particles.
In addition, a visual patching system allows you to build your own procedural audio models. Create any type of sound effect quickly and easily (many presets available), generate sound variations automatically and save them as wave files or export them to Wwise, FMOD, ADX2, Unity, Cocos2d or Reaper!
The next step in vehicle sound design for games: physically-accurate, fully controllable, and with a low memory footprint! Creating engine sounds is as simple as choosing your type of vehicle (formula 1, sports car, bike, truck etc.), the type of motor, and recording your actions while driving with the interface, or drawing on the Sketch Pad!
The GameSynth engine can be used alone or in conjunction with your current game audio middleware, on both PC and game consoles.
It reads the binary patches exported by the GameSynth sound design tool.
Create sound variations at run-time, change the audio dynamically based on the game context and save tons of memory!
Get the leading audio dialogue tool today and start saving time and money in your project! Alto Studio can compare thousands of dialogue lines in different languages instantly and generate reports. It will check their audio format, loudness, duration etc... and correct errors. It can also interface with game audio middleware (ADX2, Fabric, FMOD, Wwise). For Windows 7 to 10.
This version is limited to the analysis of 50 reference files and their localized counterparts at a time. Some functions in the Tool menu are also limited. To access all the features and process an unlimited number of files, please purchase the full version.
Get the ultimate audio batch processor for sound artists, musicians, web designers or game developers. Fast, reliable, and extensible, with an intuitive interface and a plethora of features that will improve the workflow of anybody dealing with audio assets. Windows 7 to 10.
The trial version is fully functional but limited to a total number of 500 files processed during the life of the trial. After that, you will still be able to run the trial version and test the GUI, but a license must be purchased to actually process more files.
Tsugi QuickAudio redefines the audio workflow on Windows by transforming the Windows Explorer into a sound tool: change your icons to waveforms and spectra, spot to your DAW in one click, export to your game audio middleware and boost your productivity with QuickPlay and QuickEdit!
The trial version is fully functional for 15 days. After that, a licensed version must be purchased below to continue using it. Don't forget to install the 1.1 update to export to the latest game audio middleware.
Copyright © Tsugi GK. All rights reserved.