Need some inspiration? How about creating thousands of new sounds in one click? The command line version of GameSynth will let you do just
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Need some inspiration? How about creating thousands of new sounds in one click? The command line version of GameSynth will let you do just
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Thanks to the large number of audio processing modules available in its visual patching environment, GameSynth is the perfect tool for sample mangling! Moreover,
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GameSynth allows for the analysis of samples in order to create more realistic procedural audio models. In this post, we examine four examples in
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GameSynth makes it easy to create hundreds of variations of a sound in just a few clicks. This is especially useful to fight repetitiveness
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We are thrilled to announce the release of GameSynth, the ultimate sound design tool for games and movies! GameSynth uses the latest advances in
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A useful technique when designing a procedural audio patch is to divide it based on different levels of details (LODs) of the sound we
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We recently released a new GameSynth video featuring a complete procedural audio model for a dragon, including sound effects for the roar, fire breath,
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We are thrilled to announce the launch of the official GameSynth Beta program. You can apply here: This is a closed Beta: in order
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VoiceFX, the revolutionary voice transformation software, is back! Initially developed by Tsugi’s founder Nicolas Fournel in the 90’s (it was launched on Windows 95!),
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We just released a new video about GameSynth. It offers a sneak peek at some of its procedural audio models. Whoosh The Whoosh model
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