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Category: Tutorial

new workflow for game sound design

New game sound design workflow

March 26, 2025March 27, 2025 GameSynth, Procedural Audio, Tutorial

In this post, we will describe a new workflow for the creation of sound effects for your game cinematics or animations. By controlling GameSynth

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20220408_GameSynth_Noise2

Designing sounds from Noise 2/2

October 1, 2024October 1, 2024 GameSynth, Procedural Audio, Tutorial

This 2-part tutorial is a gentle introduction to modular patching focusing on the Noise module of the GameSynth’s patching environment. After generating room tones

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1

Designing sounds from Noise 1/2

September 17, 2024October 1, 2024 GameSynth, Procedural Audio, Tutorial

Although they allow you to create any sound you can imagine, the 130+ modules available in GameSynth’s patching environment can be a bit overwhelming

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Sound Design for Animations 2

Sound Design for Animations 2/2

May 2, 2024May 27, 2024 GameSynth, Procedural Audio, Tutorial

In the first part of this blog, we saw how easy it is to import animation curves in GameSynth, and to make them control

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Sound Design for Animations 1

Sound Design for Animations 1/2

April 23, 2024May 27, 2024 GameSynth, Procedural Audio, Tutorial

GameSynth was designed from the get-go to simplify the creation of sound effects for animations, be it in games or movies. It can import

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20240226_GameSynth_Blender_API_EN

Adding Sounds in Blender

February 27, 2024February 27, 2024 GameSynth, Procedural Audio, Tutorial

The creation of sound effects for 3D animations can greatly benefit from procedural audio. Indeed, the sounds must closely follow the movements, which is

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20240131_Interactive Audio in GameSynth EN b

Interactive Audio with GameSynth

February 1, 2024February 27, 2024 GameSynth, Procedural Audio, Tutorial

The patching environment of GameSynth comes with many Control and Logic modules that are usually not found in virtual synthesizers. They allow for the

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20231205_DSP Sci-Fi Map EN

Sci-Fi Outpost

December 21, 2023January 22, 2024 DSP Sci-Fi, Procedural Audio, Tutorial

DSP Sci-Fi lets you easily create sound effects for your science-fiction games, animations, or movies. Over time, we have published a number of posts

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20231205_DSP Fantasy Map

Sounds for Fantasy Worlds

December 6, 2023December 6, 2023 DSP Fantasy, Procedural Audio, Tutorial

DSP Fantasy can help you create all the sound effects you need for your heroic-fantasy quests and medieval adventures. Be it for a game,

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20231023_Halloween_Scary_Sound

Designing Scary Sounds

October 31, 2023October 31, 2023 GameSynth, Procedural Audio, Tutorial

Halloween is upon us and it is time for some spooky procedural sound design in GameSynth! This post will cover a wide range of

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