As part of the R&D services we provide, Tsugi was recently asked to develop a demo showcasing the various features of the CRIWARE plug-in
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As part of the R&D services we provide, Tsugi was recently asked to develop a demo showcasing the various features of the CRIWARE plug-in
Read MoreWe are proud to announce the release of Alto Studio 3.2, the latest version of the game industry’s most trusted tool for audio dialog.
Read MoreWe are thrilled to announce the release of GameSynth, the ultimate sound design tool for games and movies! GameSynth uses the latest advances in
Read MoreWe are thrilled to announce the release of Alto Studio 3.1. This free update brings even more features to the game industry’s most trusted
Read MoreThe Global Game Jam is almost upon us! Reserve the last week-end of January (from the 26th to the 28th)! Find a location close
Read MoreWe are thrilled to announce the launch of the official GameSynth Beta program. You can apply here: This is a closed Beta: in order
Read MoreVoiceFX, the revolutionary voice transformation software, is back! Initially developed by Tsugi’s founder Nicolas Fournel in the 90’s (it was launched on Windows 95!),
Read MoreGameSynth will be more than Tsugi’s procedural audio middleware. It will be an open platform for procedural audio and today we are proud to announce
Read MoreThe three GDC17 exhibition days have been fantastic and we would like to thank all the super creative people who visited us for making
Read MoreGDC 2017 is just around the corner and we are thrilled to be part of this major game industry event taking place in the
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