GDC 2017 is just around the corner and we are thrilled to be part of this major game industry event taking place in the
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GDC 2017 is just around the corner and we are thrilled to be part of this major game industry event taking place in the
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We are proud to announce the release of Alto Studio, the most powerful and versatile audio dialogue tool for games and movies. This latest
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A tool is only useful if it integrates seamlessly with your production pipeline and with your workflow. In this post, we will see how
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We are proud to announce the release of AudioBot 1.1. This is an entirely free update for current AudioBot users that can be downloaded
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As part of our mission to help audio creatives, Tsugi recently launched the GameAudioJobs web portal. GameAudioJobs.com aggregates the most recent and pertinent job
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Following our recent post about procedural assets management, we continue to explore the less documented challenges presented by procedural audio in games. This time,
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We are happy to announce the release of the QuickAudio 1.1 update. This new version updates game audio middleware support to the latest versions
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This post addresses some of the issues associated with the management of procedural audio assets. With procedural audio gaining traction, there is a lot
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This post is about Audio Dashboards, a technique devised at Tsugi to improve the game audio workflow of our clients. Where did it come
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At Tsugi, we are dedicated to help creatives of all kinds. We strive to provide tools and technologies that empower you, offer you more creative
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