NEXT-GEN GAME AUDIO ENGINE
The GameSynth engine uses advanced procedural techniques to bring game audio to the next level.
It generates
sounds based on the patches you design in the tool and real-time input parameters from the game.
The GameSynth engine uses advanced procedural techniques to bring game audio to the next level.
It generates
sounds based on the patches you design in the tool and real-time input parameters from the game.
Infinite
Sound Variations
Increased
Audio Interactivity
Ultra-low
Memory Footprint
Reduced
Implementation Time
The new GSBViewer tool allows for the easy preview of the binary models exported by the GameSynth tool using the GameSynth run-time, without having to write a single line of code!
Simply drop your GSB bank, play the sounds, adjust the meta-parameters, and check the log output of the run-time API.
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