In order to offer an optimal support to our beta-testers, please note that the number of participants is limited.JOIN
The Procedural Audio Middleware™
GameSynth is Tsugi’s upcoming multi-platform procedural audio middleware. Create amazing sound effects quickly and easily, generate sound variations automatically at run-time, change the sound dynamically based on the game context and save tons of memory!
You can use GameSynth alone or in conjunction with your current game audio middleware. You can also purchase the tool separately and use it as a powerful sound design application to generate sound assets and save them as wave files.
GameSynth is modular and extensible. It comes with the following models: Impact / Contact, Whoosh, Retro and Modular. The Modular model allows you to create your own procedural audio models by using a visual patching system, similar to Pure Data but much easier and faster to use and including features aimed at game audio development.
To keep with the demands of modern game development, GameSynth models are easy and fast to use, have innovative interfaces, and leverage the power of audio analysis to create realistic sounds if needed.
In addition to the default models, you will also be able to purchase optional models if your game needs them. For example, we will provide a vehicle engine model as an option. If you need a specific procedural audio model for your project, we can also develop it especially for you.