Blog picture_Tsugi GDC Report

The GDC Report

The three GDC17 exhibition days have been fantastic and we would like to thank all the super creative people who visited us for making

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Tsugi at GDC17

GDC 2017 is just around the corner and we are thrilled to be part of this major game industry event taking place in the

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Alto Studio is out!

We are proud to announce the release of Alto Studio, the most powerful and versatile audio dialogue tool for games and movies. This latest

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AudioBot Integration

A tool is only useful if it integrates seamlessly with your production pipeline and with your workflow. In this post, we will see how

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AudioBot 1.1 Release

We are proud to announce the release of AudioBot 1.1. This is an entirely free update for current AudioBot users that can be downloaded

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Helping the game audio community

As part of our mission to help audio creatives, Tsugi recently launched the GameAudioJobs web portal. GameAudioJobs.com aggregates the most recent and pertinent job

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Procedural Model Testing

Following our recent post about procedural assets management, we continue to explore the less documented challenges presented by procedural audio in games. This time,

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QuickAudio 1.1 is here!

We are happy to announce the release of the QuickAudio 1.1 update. This new version updates game audio middleware support to the latest versions

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