Last month, we had a lot of fun in participating to Noisevember. Like Nodevember for patcher extraordinaires or Genuary for generative artists, the challenge
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Last month, we had a lot of fun in participating to Noisevember. Like Nodevember for patcher extraordinaires or Genuary for generative artists, the challenge
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Tsugi released Alto Studio 4.0, an update to the leading audio dialogue tool packed with new features and improvements. Here are 10 reasons why
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We are thrilled to announce the release of version 4.0 of Alto Studio, our audio dialogue tool. As always, this is a free update
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In a previous post, we learned how to generate destruction sounds for a collapsing building, simply by drawing them in DSP Action. This time,
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We are thrilled to announce the release of new versions for both DSP Motion and DSP Action. They now support video playback, synchronized with
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The latest version of the GameSynth Engines plug-in comes with a new Tank model. In this post, we will combine it with patches created
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A new version of the GameSynth Engines plug-in has just been released, and as always, it is a free update! The two main features
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DSP Action makes the creation of dynamic, high-impact sounds easy and fun. It comes with many types of sound generators, including some dedicated to
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The Particles model is certainly one of the most immediate and enjoyable models available in GameSynth: Simply drop a few samples and draw with
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Packed with features, GameSynth can be a bit overwhelming at first, and this is certainly true of its patching environment. In this post, we
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