At Tsugi, we love synthesizers, and since today is 03/03, we decided to pay homage to the famous Roland TB-303 bass line that became
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At Tsugi, we love synthesizers, and since today is 03/03, we decided to pay homage to the famous Roland TB-303 bass line that became
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Traditional sample-based solutions are ill-suited to create highly interactive audio content for the Metaverse and Mixed Realities in general. In this post, we go
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We are thrilled to announce that Tsugi’s Discord server is now up! Our aim is to build a community in which sound designers, game
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Robots are ubiquitous in games, animations, and movies. And from thunderous mechas to whirring droids, from shimmering sentient AIs to clanking piles of rusty
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The Global Game Jam 2023 has just started and this year’s theme is… Roots! In our previous blog, we discussed how the DSP Series
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In this post, we combine the high-impact sounds of DSP Action with the evolving textures of DSP Motion to design sounds for a walking
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DSP Motion is the perfect tool to create sounds for a game animation, simply by drawing in synchronization with the movement on screen. In
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In the first part of this tutorial, we designed elemental magic patches with GameSynth, progressively adding variation, control, and logic. Now that all the
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After destroying cars and buildings in our previous DSP Action tutorials, let’s create the more joyful sound of a roller coaster this time. This
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With many unique modules – ranging from ultra-realistic to purely synthetic – the modular synthesizer of GameSynth is the perfect toolbox to create original
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