With many unique modules – ranging from ultra-realistic to purely synthetic – the modular synthesizer of GameSynth is the perfect toolbox to create original
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With many unique modules – ranging from ultra-realistic to purely synthetic – the modular synthesizer of GameSynth is the perfect toolbox to create original
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Last month, we had a lot of fun in participating to Noisevember. Like Nodevember for patcher extraordinaires or Genuary for generative artists, the challenge
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The latest version of the GameSynth Engines plug-in comes with a new Tank model. In this post, we will combine it with patches created
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A new version of the GameSynth Engines plug-in has just been released, and as always, it is a free update! The two main features
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The Particles model is certainly one of the most immediate and enjoyable models available in GameSynth: Simply drop a few samples and draw with
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Packed with features, GameSynth can be a bit overwhelming at first, and this is certainly true of its patching environment. In this post, we
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In a previous blog, we learned how to design realistic sound effects for medieval weapons, from swords to flails, and from bows to catapults.
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In the second part of this tutorial, we will learn to design more cartoonish sound effects using procedural audio, including a laughing rabbit. Yes,
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Procedural audio is a particularly effective technique when designing sounds for animations. In this post, we will see how GameSynth’ specialized modules and the
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Creating unique and innovative drum kits with GameSynth is quick and easy. The 130+ modules of its patching environment cover everything from the physical
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