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Category: Tutorial

Designing Scary Sounds

October 31, 2023October 31, 2023 Procedural Audio, Tutorial, GameSynth

Halloween is upon us and it is time for some spooky procedural sound design in GameSynth! This post will cover a wide range of

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Boost your Reaper workflow!

October 5, 2023June 27, 2024 Procedural Audio, Tutorial, GameSynth

Reaper is a popular DAW in the game audio community. This is due in no small part to its extensive scripting capabilities, crucial when

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Trains Sound Effects

September 12, 2023October 31, 2023 Procedural Audio, Tutorial, GameSynth

Sound design can add that extra level of immersion to our hobbies. We recently released DSP Deck for the tools of the DSP Series,

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Creating Sound Materials

September 5, 2023September 5, 2023 Procedural Audio, Tutorial, GameSynth

Sounds for materials such as metal, wood, stone, glass, etc… are used in every game project, be it for simple impacts, friction, and debris,

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Plane Crash Sound Design

August 10, 2023August 21, 2023 Tutorial, DSP Action

As a sound design tool aimed at high-octane teasers, action-packed games, and thrilling animations,  DSP Action excels at breaking things! After creating the sounds

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Sound Design for Action Trailer

July 13, 2023August 21, 2023 Procedural Audio, Tutorial, GameSynth

A recent tutorial focused on the design of cinematic sounds with GameSynth. In this post, we continue our foray in the world of trailers

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Crushing Barrels

July 4, 2023August 21, 2023 Tutorial, DSP Action, DSP Motion

When it comes to sound design for 3D animations, DSP Motion and DSP Action are crushing it. Literally! In this post, we show how

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Unity and the GameSynth Tool API

June 27, 2023June 27, 2023 Procedural Audio, Tutorial, GameSynth

The GameSynth Tool API offers an easy way to interface GameSynth with other creative tools. It comes with many scripts and add-ons, and more

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The GameSynth Tool API

June 27, 2023March 18, 2024 Procedural Audio, Tutorial, GameSynth

The API introduced in GameSynth 2023.1 allows other creative tools to control GameSynth via TCP.  The possibilities are endless: you can render a patch

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Sound Design for Animators

May 26, 2023June 27, 2023 Tutorial, DSP Motion

We previously saw how easy it is to design sounds for your logo or game animations with DSP Motion. This time, we collaborated with

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