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Month: July 2019

banner2-secondDesign-4rd-4th

Design an Alien Encounter

July 24, 2019July 24, 2019 GameSynth, Procedural Audio, Tutorial

Introduction This is the last post in our series on procedural sound design for sci-fi games and animations with GameSynth! After designing soundscapes for

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banenr3

Design a Spaceship Battle

July 17, 2019July 17, 2019 GameSynth, Procedural Audio, Tutorial

Introduction This is the third post in our series focusing on sound design for sci-fi games and animations with GameSynth. After creating the soundscape

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banenr2

Design a Fighting Robot

July 11, 2019July 24, 2019 GameSynth, Procedural Audio, Tutorial

Introduction This is the second post in our series devoted to the sound design of effects for sci-fi games and animations, all procedurally, all

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banenr1

Design a Futuristic City Ambience

July 3, 2019July 11, 2019 GameSynth, Procedural Audio, Tutorial

Introduction This is the first in a series of four posts that will look at the design of sound effects for sci-fi games and

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Recent Posts

  • Universal Category System
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