For this post, we created the entire soundscape of a sci-fi action sequence with DSP Sci-Fi. The stakes are high when a team of
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For this post, we created the entire soundscape of a sci-fi action sequence with DSP Sci-Fi. The stakes are high when a team of
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In this post, we will describe a new workflow for the creation of sound effects for your game cinematics or animations. By controlling GameSynth
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This 2-part tutorial is a gentle introduction to modular patching focusing on the Noise module of the GameSynth’s patching environment. After generating room tones
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Although they allow you to create any sound you can imagine, the 130+ modules available in GameSynth’s patching environment can be a bit overwhelming
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In the first part of this blog, we saw how easy it is to import animation curves in GameSynth, and to make them control
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GameSynth was designed from the get-go to simplify the creation of sound effects for animations, be it in games or movies. It can import
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The creation of sound effects for 3D animations can greatly benefit from procedural audio. Indeed, the sounds must closely follow the movements, which is
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The patching environment of GameSynth comes with many Control and Logic modules that are usually not found in virtual synthesizers. They allow for the
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DSP Sci-Fi lets you easily create sound effects for your science-fiction games, animations, or movies. Over time, we have published a number of posts
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DSP Fantasy can help you create all the sound effects you need for your heroic-fantasy quests and medieval adventures. Be it for a game,
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