Creating unique and innovative drum kits with GameSynth is quick and easy. The 130+ modules of its patching environment cover everything from the physical
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Creating unique and innovative drum kits with GameSynth is quick and easy. The 130+ modules of its patching environment cover everything from the physical
Read MoreThis is the second part of our blog on the design of realistic Foley sound effects using procedural audio. We are back in the
Read MoreProcedural audio can be a great alternative to Foley recording: faster (no need to go on location), cheaper (no recording hardware and props needed,
Read MoreIn this post, we will learn how to combine GameSynth and its Engines plug-in with FMOD Studio to easily implement interactive engine sounds. In
Read MoreGameSynth’s Engines plug-in allows for the physically accurate modeling of engines, from racing cars to trucks, and from sedans to sports bikes. It offers
Read MoreLive2D Cubism is a popular animation software among virtual YouTubers and game developers. It allows for the creation of dynamic expressions and anime-style animations,
Read MoreIn this new installment of our ‘Patch Anatomy’ series – in which we dissect advanced GameSynth patches – we examine the synthesis of a
Read MoreGameSynth’s unique ability to interface with numerous tools, from animation packages to DAW, game engines and audio middleware makes it a great solution to
Read MoreIn the first part of this tutorial dedicated to the procedural sound design of natural environments, we learned how to generate ambient sounds, such
Read MoreGameMaker Studio is a popular 2D game engine among independent developers due to its accessibility. Support for YoYo Games’ engine has been added in
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