Imagine generating high-quality audio ambiences that perfectly match the duration of your video clips or automatically inserting sound variations on markers in your timeline.
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Imagine generating high-quality audio ambiences that perfectly match the duration of your video clips or automatically inserting sound variations on markers in your timeline.
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This 2-part tutorial is a gentle introduction to modular patching focusing on the Noise module of the GameSynth’s patching environment. After generating room tones
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Although they allow you to create any sound you can imagine, the 130+ modules available in GameSynth’s patching environment can be a bit overwhelming
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Tsugi is proud to be a Diamond Sponsor of AirCon24. The Airwiggles Audio Conference is completely free and will be hosted online from June
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The GameSynth Tool API facilitates the interfacing of GameSynth with other creative tools such as game engines. In a previous post, we saw how
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In the first part of this blog, we saw how easy it is to import animation curves in GameSynth, and to make them control
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GameSynth was designed from the get-go to simplify the creation of sound effects for animations, be it in games or movies. It can import
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With this post, we kickstart a new series of collaborations/interviews with artists we deeply admire here at Tsugi. And there is simply no better
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The GameSynth Tool API offers an easy way to integrate GameSynth with your favorite creative tools, improving your sound design workflow with procedural audio
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The creation of sound effects for 3D animations can greatly benefit from procedural audio. Indeed, the sounds must closely follow the movements, which is
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