Skip to content
tsugi-logo
EN FR JP
  • HOME
  • COMPANY
  • PRODUCTS
  • SERVICES
  • STORE
  • BLOG
  • CAREERS
  • CONTACT

Category: GameSynth

Control sounds with MetaPlanes

March 14, 2024April 12, 2024 Procedural Audio, GameSynth

The GameSynth Tool API offers an easy way to integrate GameSynth with your favorite creative tools, improving your sound design workflow with procedural audio

Read More

Adding Sounds in Blender

February 27, 2024February 27, 2024 Procedural Audio, Tutorial, GameSynth

The creation of sound effects for 3D animations can greatly benefit from procedural audio. Indeed, the sounds must closely follow the movements, which is

Read More

Interactive Audio with GameSynth

February 1, 2024February 27, 2024 Procedural Audio, Tutorial, GameSynth

The patching environment of GameSynth comes with many Control and Logic modules that are usually not found in virtual synthesizers. They allow for the

Read More

Noisevember 2023

December 1, 2023 News, Procedural Audio, GameSynth

We had a lot of fun participating for the second time in Noisevember! The idea is to design a sound effect every day during

Read More

Designing Scary Sounds

October 31, 2023October 31, 2023 Procedural Audio, Tutorial, GameSynth

Halloween is upon us and it is time for some spooky procedural sound design in GameSynth! This post will cover a wide range of

Read More

Boost your Reaper workflow!

October 5, 2023June 27, 2024 Procedural Audio, Tutorial, GameSynth

Reaper is a popular DAW in the game audio community. This is due in no small part to its extensive scripting capabilities, crucial when

Read More

Trains Sound Effects

September 12, 2023October 31, 2023 Procedural Audio, Tutorial, GameSynth

Sound design can add that extra level of immersion to our hobbies. We recently released DSP Deck for the tools of the DSP Series,

Read More

Creating Sound Materials

September 5, 2023September 5, 2023 Procedural Audio, Tutorial, GameSynth

Sounds for materials such as metal, wood, stone, glass, etc… are used in every game project, be it for simple impacts, friction, and debris,

Read More

Sound Design for Action Trailer

July 13, 2023August 21, 2023 Procedural Audio, Tutorial, GameSynth

A recent tutorial focused on the design of cinematic sounds with GameSynth. In this post, we continue our foray in the world of trailers

Read More

Unity and the GameSynth Tool API

June 27, 2023June 27, 2023 Procedural Audio, Tutorial, GameSynth

The GameSynth Tool API offers an easy way to interface GameSynth with other creative tools. It comes with many scripts and add-ons, and more

Read More

Posts navigation

Older posts
Newer posts

Recent Posts

  • Tokyo Game Show 2026
  • Maker Faire Tokyo 2026
  • CEDEC 2026
  • Asia Game Sound Summit
  • CAPCOM expo in Niigata

Categories

  • Event (14)
  • News (46)
  • Procedural Audio (143)
  • Tutorial (111)
  • GameSynth (131)
  • Engines Plugin (6)
  • DSP Action (14)
  • DSP Motion (14)
  • DSP Fantasy (7)
  • DSP Sci-Fi (9)
  • DSP Anime (6)
  • DSP Retro (3)
  • Alto (9)
  • AudioBot (2)
  • MovieSynth (1)
  • QuickAudio (1)
  • R&D (6)
  • Interview (3)

Archives

Copyright © Tsugi GK. All rights reserved.