Halloween is upon us and it is time for some spooky procedural sound design in GameSynth! This post will cover a wide range of
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Boost your Reaper workflow!
Reaper is a popular DAW in the game audio community. This is due in no small part to its extensive scripting capabilities, crucial when
Read MoreTrains Sound Effects
Sound design can add that extra level of immersion to our hobbies. We recently released DSP Deck for the tools of the DSP Series,
Read MoreCreating Sound Materials
Sounds for materials such as metal, wood, stone, glass, etc… are used in every game project, be it for simple impacts, friction, and debris,
Read MoreSound Design for Action Trailer
A recent tutorial focused on the design of cinematic sounds with GameSynth. In this post, we continue our foray in the world of trailers
Read MoreUnity and the GameSynth Tool API
The GameSynth Tool API offers an easy way to interface GameSynth with other creative tools. It comes with many scripts and add-ons, and more
Read MoreThe GameSynth Tool API
The API introduced in GameSynth 2023.1 allows other creative tools to control GameSynth via TCP. The possibilities are endless: you can render a patch
Read MoreSonic Shapes
From realistic foley sounds to over-the-top sci-fi weapons, GameSynth can be used to create a wide range of sounds. In this post, we examine
Read MoreGameSynth 2023.1 Released
We are thrilled to announce the release of GameSynth 2023.1. It is another free update full of new features and improvements, many of them
Read MoreCinematic Sound Design
Sound is a crucial component of any cinematic experience. It has the power to evoke emotions and add impact to the story. In this
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