The creation of sound effects for 3D animations can greatly benefit from procedural audio. Indeed, the sounds must closely follow the movements, which is
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The creation of sound effects for 3D animations can greatly benefit from procedural audio. Indeed, the sounds must closely follow the movements, which is
Read MoreThe patching environment of GameSynth comes with many Control and Logic modules that are usually not found in virtual synthesizers. They allow for the
Read MoreDSP Sci-Fi lets you easily create sound effects for your science-fiction games, animations, or movies. Over time, we have published a number of posts
Read MoreDSP Fantasy can help you create all the sound effects you need for your heroic-fantasy quests and medieval adventures. Be it for a game,
Read MoreWe had a lot of fun participating for the second time in Noisevember! The idea is to design a sound effect every day during
Read MoreHalloween is upon us and it is time for some spooky procedural sound design in GameSynth! This post will cover a wide range of
Read MoreReaper is a popular DAW in the game audio community. This is due in no small part to its extensive scripting capabilities, crucial when
Read MoreSound design can add that extra level of immersion to our hobbies. We recently released DSP Deck for the tools of the DSP Series,
Read MoreSounds for materials such as metal, wood, stone, glass, etc… are used in every game project, be it for simple impacts, friction, and debris,
Read MoreA recent tutorial focused on the design of cinematic sounds with GameSynth. In this post, we continue our foray in the world of trailers
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