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Adding Sounds in Blender

February 27, 2024February 27, 2024 Procedural Audio, Tutorial, GameSynth

The creation of sound effects for 3D animations can greatly benefit from procedural audio. Indeed, the sounds must closely follow the movements, which is

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Interactive Audio with GameSynth

February 1, 2024February 27, 2024 Procedural Audio, Tutorial, GameSynth

The patching environment of GameSynth comes with many Control and Logic modules that are usually not found in virtual synthesizers. They allow for the

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Free SFX for the Global Game Jam!

January 22, 2024 News

The Global Game Jam 2024 has just started and this year’s theme is… “Make Me Laugh”! In our previous blog, we discussed how the

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Sci-Fi Outpost

December 21, 2023January 22, 2024 Procedural Audio, Tutorial, DSP Sci-Fi

DSP Sci-Fi lets you easily create sound effects for your science-fiction games, animations, or movies. Over time, we have published a number of posts

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Sounds for Fantasy Worlds

December 6, 2023December 6, 2023 Procedural Audio, Tutorial, DSP Fantasy

DSP Fantasy can help you create all the sound effects you need for your heroic-fantasy quests and medieval adventures. Be it for a game,

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Noisevember 2023

December 1, 2023 News, Procedural Audio, GameSynth

We had a lot of fun participating for the second time in Noisevember! The idea is to design a sound effect every day during

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Designing Scary Sounds

October 31, 2023October 31, 2023 Procedural Audio, Tutorial, GameSynth

Halloween is upon us and it is time for some spooky procedural sound design in GameSynth! This post will cover a wide range of

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Boost your Reaper workflow!

October 5, 2023June 27, 2024 Procedural Audio, Tutorial, GameSynth

Reaper is a popular DAW in the game audio community. This is due in no small part to its extensive scripting capabilities, crucial when

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Trains Sound Effects

September 12, 2023October 31, 2023 Procedural Audio, Tutorial, GameSynth

Sound design can add that extra level of immersion to our hobbies. We recently released DSP Deck for the tools of the DSP Series,

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Creating Sound Materials

September 5, 2023September 5, 2023 Procedural Audio, Tutorial, GameSynth

Sounds for materials such as metal, wood, stone, glass, etc… are used in every game project, be it for simple impacts, friction, and debris,

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