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Denis_Kozlov_procedural_creatures

Denis Kozlov: Procedural Creatures

April 4, 2024April 5, 2024 GameSynth, Interview, Procedural Audio

With this post, we kickstart a new series of collaborations/interviews with artists we deeply admire here at Tsugi. And there is simply no better

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20240312_Meta_Planes

Control sounds with MetaPlanes

March 14, 2024April 12, 2024 GameSynth, Procedural Audio

The GameSynth Tool API offers an easy way to integrate GameSynth with your favorite creative tools, improving your sound design workflow with procedural audio

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20240226_GameSynth_Blender_API_EN

Adding Sounds in Blender

February 27, 2024February 27, 2024 GameSynth, Procedural Audio, Tutorial

The creation of sound effects for 3D animations can greatly benefit from procedural audio. Indeed, the sounds must closely follow the movements, which is

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20240131_Interactive Audio in GameSynth EN b

Interactive Audio with GameSynth

February 1, 2024February 27, 2024 GameSynth, Procedural Audio, Tutorial

The patching environment of GameSynth comes with many Control and Logic modules that are usually not found in virtual synthesizers. They allow for the

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GGJ2024_FreeSFX_EN

Free SFX for the Global Game Jam!

January 22, 2024 News

The Global Game Jam 2024 has just started and this year’s theme is… “Make Me Laugh”! In our previous blog, we discussed how the

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20231205_DSP Sci-Fi Map EN

Sci-Fi Outpost

December 21, 2023January 22, 2024 DSP Sci-Fi, Procedural Audio, Tutorial

DSP Sci-Fi lets you easily create sound effects for your science-fiction games, animations, or movies. Over time, we have published a number of posts

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20231205_DSP Fantasy Map

Sounds for Fantasy Worlds

December 6, 2023December 6, 2023 DSP Fantasy, Procedural Audio, Tutorial

DSP Fantasy can help you create all the sound effects you need for your heroic-fantasy quests and medieval adventures. Be it for a game,

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20231128_Noisevember 2023

Noisevember 2023

December 1, 2023 GameSynth, News, Procedural Audio

We had a lot of fun participating for the second time in Noisevember! The idea is to design a sound effect every day during

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20231023_Halloween_Scary_Sound

Designing Scary Sounds

October 31, 2023October 31, 2023 GameSynth, Procedural Audio, Tutorial

Halloween is upon us and it is time for some spooky procedural sound design in GameSynth! This post will cover a wide range of

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20231003_GameSynth_API_Reaper

Boost your Reaper workflow!

October 5, 2023June 27, 2024 GameSynth, Procedural Audio, Tutorial

Reaper is a popular DAW in the game audio community. This is due in no small part to its extensive scripting capabilities, crucial when

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