GameSynth’s unique ability to interface with numerous tools, from animation packages to DAW, game engines and audio middleware makes it a great solution to
Read More
GameSynth’s unique ability to interface with numerous tools, from animation packages to DAW, game engines and audio middleware makes it a great solution to
Read MoreIn the first part of this tutorial dedicated to the procedural sound design of natural environments, we learned how to generate ambient sounds, such
Read MoreGameMaker Studio is a popular 2D game engine among independent developers due to its accessibility. Support for YoYo Games’ engine has been added in
Read MoreAny number crunchers in the room? Here are a few numbers that show why GameSynth quickly became the leading procedural audio solution for games
Read MoreIn recent tutorials, we have learned how to design the sounds for a full action sequence – complete with explosions and giant robots –
Read MoreMany pedagogical resources are available to help you get the most of GameSynth, our feature-packed procedural sound design tool. At the time of this
Read MoreWe are thrilled to announce the release of GameSynth 2022. With this massive update, the leading procedural sound design tool gets bigger, faster, and
Read MoreTake cover as we design the sounds of bows and catapults in the second part of this series dedicated to medieval weapons in GameSynth!
Read MoreIn this 2-part series, we are going full-medieval with the procedural sound design of your favorite weapons from the Middle Ages! After generating the
Read MoreWe are pleased to announce the release of DSP Motion 1.2, a new free update that makes drawing sounds for games, animations, movies and
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